//
//  NLBaseTableViewController.swift
//  sinaWeibo7110
//
//  Created by 安静清晨 on 2017/1/5.
//  Copyright © 2017年 walk-in-minds. All rights reserved.
//

import UIKit

class NLBaseTableViewController: UITableViewController,NLVisitorViewDelegate {
    
    var userLogin = NLUserAccountViewModel.shared.isLogin
    
    //MARK: flag
     lazy var visitorView: NLVisitorView = NLVisitorView()
    
    //此方法-加载根视图-可用于自定义根视图(取消调用父类方法).
    
    override func loadView() {
        
        
        print("userLogin====", userLogin)
        
        if userLogin {
            

            super.loadView()//view/tableview已经实例化完毕
            
            
            
        }else{
            
            self.view = visitorView
            visitorView.delegate = self
            
            //按钮点击事件
//            visitorView.loginBtn.addTarget(self, action: #selector(willLogin), for: .touchUpInside)
//            
//            visitorView.registerBtn.addTarget(self, action: #selector(willRegister), for: .touchUpInside)
            
        }
        
    }

    
    func willLogin() {
        
        print(#function)
        
        let webViewVC = NLOAuthViewController()
        
        let nav = NLBaseNavController(rootViewController: webViewVC)
        
        present(nav, animated: true, completion: nil)
        
    }
    
    
    func willRegister() {
        print(#function)
    }
    
//
//    
//    func clickToLogin(){
//        
//        print(#function)
//        
//    }
//    
//    func clickToRegister(){
//        
//        print(#function)
//    }
//    
    override func viewDidLoad() {
        super.viewDidLoad()

        
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

//    override func numberOfSections(in tableView: UITableView) -> Int {
//        // #warning Incomplete implementation, return the number of sections
//        return 0
//    }

//    override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
//        // #warning Incomplete implementation, return the number of rows
//        return 0
//    }

    /*
    override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier", for: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
        if editingStyle == .delete {
            // Delete the row from the data source
            tableView.deleteRows(at: [indexPath], with: .fade)
        } else if editingStyle == .insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
